4 ms·
And this is how it all started: http://www.gamasutra.com/features/20051026/gabler_01.shtml http://www.gamasutra.com/features/20051026/gabler_01.shtml
by euccastro 18y ago
And this is how it all started:
http://www.gamasutra.com/features/20051026/gabler_01.shtml http://www.gamasutra.com/features/20051026/gabler_01.shtml
- angstrom 18y agoI still have that in my downloads folder. Hopefully we see a shift that brings the focus back to game play and away from vertex crunching/pixel pushing. If i wanted realism I'd go outside. I'm sure that's heresy in the halls of nVidia.