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Although it'll be fascinating to see how things like the finger situation change as we get models in common use that also handle video well. One thing that beco
by roenxi 2y ago
Although it'll be fascinating to see how things like the finger situation change as we get models in common use that also handle video well. One thing that becomes obvious quickly with Stable Diffusion is that it doesn't have a good concept of a 3D world model to work with; or any grasp of physics. It is practically impossible for a human artist with SD levels of competence to accidentally draw multiple limbs and that speaks to how it just doesn't get that humans are a 3D existence.
Once video data is involved though it seems likely that will change. And I reckon a side effect is that a lot of the trickier details will improve. It'll be a great experiment to figure out whether the models also need lessons in anatomy or whether they figure it out through pure observation.