2 ms·
I implemented an expectiminimax player without the neutral state optimization that you described 2 days ago: https://keshav.is/coding/pt3 https://keshav.is/codi
by primitivesuave 2y ago
I implemented an expectiminimax player without the neutral state optimization that you described 2 days ago: https://keshav.is/coding/pt3 https://keshav.is/coding/pt3
It seems like even a naive search of the game tree in the browser produces a fairly strong computer opponent to a human player. It would be interesting to see if this optimization produces a better computer player to standard expectiminimax as I implemented here: https://github.com/keshavsaharia/pt3/blob/master/src/minimax.ts https://github.com/keshavsaharia/pt3/blob/master/src/minimax...