6 ms·
That's like one of the key selling features of the game. Great experience that also scars you for life.
by kvakerok 2y ago
That's like one of the key selling features of the game. Great experience that also scars you for life.
- robertlagrant 2y agoExactly. See also: first headcrab fight with only a crowbar in Half-life.
- fileeditview 2y agoThis is THE one thing I remember from playing Half-life :)
- robertlagrant 2y agoThe other thing is when it comes over the intercom: Forget about Freeman! Anyone still down there is on there own! The worldbuilding in Half-life was so good. You weren't a character walking into rooms and enemies would attack you, like Doom and Quake. There was a big event happening, and you were just a part of it.
- nick7376182 2y agoIt's quite memorable in VR as well! If you get the chance I highly recommend playing HL Alyx with a valve index setup. It was on par with my first playthrough of the original HL so many years ago.
- Cthulhu_ 2y agoThe noises... the noises! Which are actually voice lines of people in torment played in reverse.
- kvakerok 2y agoHuh, it didn't do anything for me, I dodged it on the first jump and caught it mid-flight baseball bat style. The pack of sonic dogs was way worse. And the beaked hydra, with the constant metal drumming, ugh.