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I bought it shortly after release, but returned it a month later: * The sizing options are really confusing, and my measured fit (as determined by the app over
by archagon 2y ago
I bought it shortly after release, but returned it a month later:
* The sizing options are really confusing, and my measured fit (as determined by the app over a dozen runs) felt somewhat loose. Apple Store staff could not tell me what the numbers meant and could only size me through the app.
* There's not a lot of VR content available right now — just a few short (admittedly impressive) clips.
* I feel isolated when watching media, and it's also much harder to snack and get cozy.
* Gesture controls are (intrinsically) imprecise and frequently fire incorrectly — a serious regression from physical buttons or even touch input. Also, selection via gaze does not feel natural to me. I am itching for a physical Quest-like controller for selection and input.
* A Quest-like controller is also essential for gaming. You really can't do much with gesture controls, and a gamepad does not allow you to interact directly with the virtual world. In fact, most apps that I'd be interested in (painting, sculpting, etc.) would really benefit from physical controls. Drawing with gesture controls feels pretty bad.
* On that note, no Beat Saber, which is my killer app. And even if it did exist, I'm not sure I'd feel comfortable getting sweaty in a $4000 device.
* Mac display mirroring has latency, looks a bit grainy, and does not support 120Hz. Categorically worse than my existing physical displays.
* I want to use my third party mechanical keyboard, mouse, and headphones, but only Bluetooth accessories are really supported.
* It's not very portable. I'm not sure how I'd be able to take this anywhere in my carryon. (I don't usually check luggage.)
* I get a headache after a fairly short time of using the device. It's also stuffy.
* I can't build or run anything without approval by the Apple police. This does not feel like a general purpose computer and is unlikely to be the "future" of anything until the platform opens up, or is made to open up.
Oh well. Maybe I'll try again in a few years. In the meantime, I'll keep gaming on my Quest.
- paulcole 2y ago> I can't build or run anything without approval by the Apple police it’s wild that they advertise and promote it as something totally open where you can build and run anything you want
- Teever 2y agoI mean, is it so wild though? It's not like they're going to face any actual repercussions for this behavior.
- paulcole 2y agoI was joking. They don’t advertise it that way at all. It’s hard to believe the guy I was replying to even bought a Vision Pro in the first place if he’s the kind of guy to say “Apple Police.”
- hammyhavoc 2y agoSomeone can be a customer without being a vapid fanboy. Criticizing things you use and/or enjoy is actually very healthy.
- deleted 2y ago[deleted]
- talldayo 2y agoPity on them, for having expectations and hopes.
- paulcole 2y agoIs it? Isn't this an IRL scorpion + frog tale? Except this time the scorpion was like “Yeah I’ll bite ya”. Not a ton of pity for the frog.
- jfoster 2y agoHow did you find the visual fidelity in Vision Pro vs Quest? (which Quest, by the way?)
- archagon 2y agoVisual fidelity is great, though that reminds me: one of the reasons it gives me a headache is that the passthrough video is ever so slightly motion blurry and laggy. Makes you feel like you’re drunk. But clarity is excellent. (I have a Quest 1 but will probably upgrade to the 3 when it goes on sale.)