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I implemented a BSP based renderer too in around 1998- 2000. Probably from that same paper. It was/is such a cool fun little algorithm to implement. We were
by keeptrying 2y ago
I implemented a BSP based renderer too in around 1998- 2000.
Probably from that same paper.
It was/is such a cool fun little algorithm to implement.
We were building virtual reality worlds 24 years ago and people are still not using it.
- Foobar8568 2y agoEverQuest was from 99, and first alpha 97 or 98. Supposedly among the first pre alpha game rendering https://m.youtube.com/watch?v=U0GyQCYVb2s https://m.youtube.com/watch?v=U0GyQCYVb2s EverQuest was truly a crazy game considering the era.