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> And if not, it seems literally impossible to prevent so you may as well give up. But if you give up, and your game's competitors don't, players will switch g
by ThatPlayer 2y ago
> And if not, it seems literally impossible to prevent so you may as well give up.
But if you give up, and your game's competitors don't, players will switch games. The way I see it, a game developer anti-cheat goals isn't necessarily to have no cheaters, but definitely to have less cheaters than your competitor.