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I remember the same experience watching a 3D video of Bjork on YouTube, back when 3D video was the big new thing that would take over the world (amazingly, YouT
by tsimionescu 2y ago
I remember the same experience watching a 3D video of Bjork on YouTube, back when 3D video was the big new thing that would take over the world (amazingly, YouTube still supports the UI to turn the video around). It was very cute and interesting, and novel, but like all novelties, it wore off quickly.
- al_borland 2y agoYou could be right. I think the novelty wears off, in part, because there is too much friction relative to the benefit. I’ve used YouTube with a phone headset. It’s cool, but kind of annoying. The Vision Pro was also kind of annoying to put on and set up. And with both, the content is limited. So how much annoyance is someone willing to put up with for something that doesn’t has much content and only provides are marginally better viewing experience? Televisions, computers, and phones, have very little friction and more content than a person could consume in 100 lifetimes. This makes the simple screen hard to beat. I’m also remind of something I heard a film director say when being critical of the 3D movie fad… all movies are already 3D. There is depth in the shots when looking into the screen, no one really needs stuff flying out at them.
- fl0ki 2y agoI see it the same way I see surround/spatial audio and HDR on an OLED. Most people won't get much out of it, but those that do notice will tend to prefer the option when available, even at substantial cost.
- al_borland 2y agoI think that's a little different. With spatial audio or OLED, it's a one time up front cost to get the better hardware, but turning on an OLED iPad or TV is no different than turning on an LCD. By contrast, Vision Pro requires extra work every single time it's used. I'm much more willing to pay a little extra or do a one time setup than I am to do extra work every time I want to do something. Going for a walk in a nice park is a better experience than walking around the block, but if I only ever walked after going through the trouble of driving to a nice park, I'd almost never walk. That's more like VR to me. Even if the cost is removed from the equation, it creates enough friction that using it becomes an event, not an everyday default, even if it's preferred.