3 ms·
Thinking about it, one could also have a canonical state transition based on the game state transitions.(i.e. expand the game tree). This would include not onl
by philipswood 2y ago
Thinking about it, one could also have a canonical state transition based on the game state transitions.(i.e. expand the game tree).
This would include not only the board state, but all the moves made up to reaching it.
It has a useful meaning for openings.
But it is so sparsely populated by actual games that "rarest" becomes too easy - many moves have been made only once under this definition.
- kristopolous 2y agoYou don't need to know anything before. Game theory has a word for this type of game called "perfect information" https://en.m.wikipedia.org/wiki/Perfect_information https://en.m.wikipedia.org/wiki/Perfect_information It might be interesting, but the previous board state should not be a relevant factor when considering rarest move