4 ms·
The elephant in the room here is Peak Rendering. While most games are not photo real, the audience might not care or know the difference. The areas to improve a
by petermcneeley 2y ago
The elephant in the room here is Peak Rendering. While most games are not photo real, the audience might not care or know the difference. The areas to improve are more likely in animation, secondary motion, physics, and (world) simulation. These will need high performance computing (gpgpu). Unity (engine) was working towards parallism of game objects with its next generation ECS.