3 ms·
I don't think it is the same as iphone/ipod. I knew a lot of people that had the original iphone and ipod. Everyone had phones and a lot of people had mp3 playe
by wuliwong 2y ago
I don't think it is the same as iphone/ipod. I knew a lot of people that had the original iphone and ipod. Everyone had phones and a lot of people had mp3 players, iphone/ipod were just a different phone/mp3 player. I know some people that have VR headsets but nobody, personally, that has the vision pro. And the original iphone/ipod _did_ replace a single device. Vision pro is a new product in a market that has little adoption. Maybe it is more like the ipad? Or maybe it is just different than any previous apple release.
I'm overall bullish on AR/VR but the time horizon on it becoming mainstream has turned out a lot longer than I imagined when I first bought an HTC vive 8 or so years ago. :)
- Ancapistani 2y agoThe first time I encountered an iPhone was on a business trip to Chicago to meet with a vendor. I was working for a large corporation in the LTL transportation space at the time. Before that, I had heard about it but hadn't really spent time researching it. I'm older now, have more disposable income, and am much more immersed in tech in general. > I know some people that have VR headsets but nobody, personally, that has the vision pro. I have a Quest 3, a Pimax Crystal, and a Vision Pro. Of those, I no longer use the Quest 3 - my kids game on it quite a bit, or I'd sell it. The Pimax Crystal is a great piece of hardware, and works very well for playing PCVR games. I use it for War Thunder (combat flight sim). The software is terrible, but I have it set up to work well with my single use case for it. I'm happy with it based on that. The Vision Pro is more flexible, and has more utility than the Crystal. It's inferior for gaming to the Quest 3, but not as bad as people seem to be saying it is, and is improving rapidly. I've gotten the Vision Pro working for PCVR (via ALVR). It's very rough and requires a lot of tinkering to get running, but it works. Honestly, it's about on par with the Crystal in that area, but the Crystal is superior in terms of FOV - and that's very important when you're using it to fly imaginary airplanes in imaginary combat. > Vision pro is a new product in a market that has little adoption. I agree. In fact, I think people are making a mistake comparing it directly to things like the Quest line. Yes, it supports many of the same things and has many of the same capabilities. It's targeting a completely different use case, though. My iPad Pro is more capable hardware-wise than most people's laptops, but it can't do a lot of things a bottom-of-the-barrel laptop can do. That doesn't mean it's worse though, because it's not in competition with those laptops. I have laptops, and still carry my iPad with me and leave the laptops at home most of the time. > Maybe it is more like the ipad? Or maybe it is just different than any previous apple release. It's a mix. The produce category is very different, but Apple's approach is pretty consistent. They enter a new market at the very top, implement a few features, and refine them. They don't try to do everything all at once. As a result, it's not right for everyone. It's only right for people whose use case coincides with the feature set that has been implemented to date. As that feature set expands, so will size of the market.