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You were giving examples of local adaptations (bacteria building resistance) instead of paradigm shifts (beached fish growing legs). The science behind the form
by treprinum 2y ago
You were giving examples of local adaptations (bacteria building resistance) instead of paradigm shifts (beached fish growing legs). The science behind the former is established (mutations favored by environment); the science behind the latter is not. You are mixing the two together and complaining the second one is non-sense, but is it? Somehow fish had to learn to walk ("evolution from one organism to another") in a limited time including complex mechanics that our computers can't solve exactly; I am waiting for any computational biologist to give us some mechanism behind it that is realistic, i.e. computable. So far nothing and people keep mentioning local adaptations only.
- ben_w 2y ago> The science behind the former is established (mutations favored by environment); the science behind the latter is not. That's not even an example of a paradigm shift. Continuous transformation trivially gets us between superficial differences like mere body shape, there are many examples of us applying selection pressure to other species to make that category of thing happen, including our crops, livestock, and pets — no more than 10k years separated Chihuahuas and Corgis from Newfoundlands and Afghan Hounds. Likewise even more extreme changes between crops and their wild relatives, the wild versions are almost unrecognisable except to experts. > You are mixing the two together and complaining the second one is non-sense, but is it? What I'm calling nonsensical is your description. You're calling for the time complexity for a brain to invent changes that aren't caused directly by brains. > Somehow fish had to learn to walk ("evolution from one organism to another") in a limited time including complex mechanics that our computers can't solve exactly 1) Exact solutions aren't necessary; 2) computers have solved walking; 3) the boundary between walking and floundering is an arbitrary one. And #4 after the next quote… > I am waiting for any computational biologist to give us some mechanism behind it that is realistic, 4) One of the ways computers solve problems like this is simulated evolution. If you don't consider the working demonstrations to be realistic, that's a "you" problem, not something the rest of us care to waste time on. > So far nothing and people keep mentioning local adaptations only. Do you also insist nobody has ever climbed Mount Everest on the grounds that nobody has legs long enough to do it in one step? Or that motion pictures are impossible because each frame is stationary?