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On an unrelated note I’ve been hoping someone would reimplement DirectPlay. There’s a childhood game that barely works on modern Windows as it is, and it has a
by lloydatkinson 2y ago
On an unrelated note I’ve been hoping someone would reimplement DirectPlay. There’s a childhood game that barely works on modern Windows as it is, and it has a networking component that allowed for either LAN or public internet play.
The server was never made available and even if it was, I wouldn’t want to host a DirectPlay server from over 20 years ago online.
Caveat is here I would prefer to write the server in C#.
So if there was ever an open source implementation of DirectPlay for emulation/preservation reasons, I’d jump on the opportunity to get the game working again.
Well it’s either that or I try do some reverse engineering of packets with wireshark…
- dolmen 2y agoCould you mention the name of that game?
- lloydatkinson 2y agoLego LOCO