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Godot uses libdatachannel. I remember them asking for mbedtls support
by Sean-Der 2y ago
Godot uses libdatachannel. I remember them asking for mbedtls support
- nightowl_games 2y agoYeah we use libdatachannel. tbh we didnt see much (if any) network improvement using WebRTC over WebSockets, but our testing/analysis is pretty shallow (3 person company - whos got time for that, lets make products)