3 ms·
The 3DFX jump was almost the same as playing games badly rendered from the GBA (or maybe the first Nintendo DS games) to the quality of the PSP. Or, as a bette
by anthk 2y ago
The 3DFX jump was almost the same as playing games badly rendered from the GBA (or maybe the first Nintendo DS games) to the quality of the PSP.
Or, as a better example, compare the V-Rally game for the GBA with Ridge Racer for the PSP.
Deus Ex and Unreal could run under a 3DFX card. The jump from a software rendered Quake (or just any software rendered Unreal game) to a hardware rendered one was pretty noticeable.