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As an amateur game engine developer, I morosely reflect my hobby seems to actually consist of endlessly chasing things that were broken by environment updates (
by phaedrus 2y ago
As an amateur game engine developer, I morosely reflect my hobby seems to actually consist of endlessly chasing things that were broken by environment updates (OS, libraries, compiler, etc.) That is, most of the time I sit down to code I actually spend nuking and reinstalling things that (I thought) were previously working.
Your comment makes me feel a little better that this is not merely some personal failing of focus, but happens in a professional setting too.
- ClimaxGravely 2y agoHappens in AAA too but we tend to have teams that shield everyone from that before they get to work. I ran a team like that for a couple years. For hobby stuff at home though I don't tend to hit those types of issues because my projects are pretty frozen dependency-wise. Do you really have OS updates break stuff for you often? I'm not sure I recall that happening on a home project in quite a while.
- davedx 2y agoOh god yes I remember trying to support old Android games several OS releases later… Impossible, I gave up! It’s why I still use react, their backcompat is amazing