3 ms·
A large organization is likely to have both a separation between experiments and the "actual" game engine, containing the churn of throwaway code in order to bu
by HelloNurse 2y ago
A large organization is likely to have both a separation between experiments and the "actual" game engine, containing the churn of throwaway code in order to build on good foundation, and significant experience and reuse from their previous game engine, constraining (possibly for the worse) the experiments and rewrites.