4 ms·
What I do currently is just limit the amount of data uploaded per frame. Not ideal but works.
by Ono-Sendai 2y ago
What I do currently is just limit the amount of data uploaded per frame. Not ideal but works.
- Animats 2y agoThat works better in game dev where you have control over the content. Metaverse dev is like writing a web browser - some people are going to create excessively bulky assets, and you have to do something reasonable with them.
- Ono-Sendai 2y agoIt works with large assets too. Just split the upload into chunks.