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Apple doesn't have an answer for creating GenAI content, yet makes most of their money selling products for creatives. You could argue they're "doing it for th
by candiddevmike 2y ago
Apple doesn't have an answer for creating GenAI content, yet makes most of their money selling products for creatives. You could argue they're "doing it for the little guy" by not adding it, but their creative software needs GenAI features to stay competitive.
- thfuran 2y ago>yet makes most of their money selling products for creatives Do they actually?
- menacingly 2y agoif you frame "a creative" as people who select an emoji
- menacingly 2y agoThat's certainly one of the available takes. Mine is that I'd need something other than some exuberant posts to think that's market essential at this point. Either it becomes an essential part of workflows, in which case it becomes commoditized and we're worried about whether or not they'll someday support the mouse, or it's hype and it doesn't matter if/when they implement it
- rglover 2y ago> their creative software needs GenAI features to stay competitive. They're not interested in staying competitive. It's not in their blood. They define markets and dominate them. If there's even a whiff of Jobs-era thinking left at the company, they're working on something that will make all of the "competition" irrelevant. Even if it takes them a few years. Do I expect it? No, but the last thing they'll do is chase the crowd/tulip mania.
- threeseed 2y ago> but their creative software needs GenAI features to stay competitive The only truly creative software they sell is Final Cut and Logic. And both target professionals who aren't interested in generating low quality GenAI content. It's Adobe and Canva who care more about those features.
- dylan604 2y agoJust because you make the hardware doesn't mean you have to build the software. Not really sure why you'd expect Apple to feel like that's something they should be involved with at all.
- menacingly 2y agoit's because there is some sense among the physics-challenged that apple has to support it in hardware, as if we're a generation away from placing the burn-inducing, fusion-reactor-draining h100s in people's pocket it would take to run a model that impresses them as much as the tech demos of today
- romwell 2y agoWhat "their creative software" and you talking about? Microsoft Office? That's not Apple (and it's got AI a-plenty). Adobe Photoshop? That's not Apple (and it's got AI a-plenty). Autodesk Maya? That's not Apple (and it's got AI a-plenty). Logic Pro? It's... Oh, that one is, in fact, Apple — and it's got AI features unrivaled in other DAWs, as of last month's release [1]. Final Cut Pro? Got me there, I don't know much about it, but at least we can be specific. In any case: most "creatives" are using software that's not made by Apple to create. And the creative software Apple does make is not their top priority. So, to my knowledge, presence or lack of AI in Apple software is not affecting most people using Apple hardware as creative professionals. [1] https://arstechnica.com/gadgets/2024/05/whats-coming-in-major-new-versions-of-logic-pro-for-mac-and-ipad/ https://arstechnica.com/gadgets/2024/05/whats-coming-in-majo...