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You've got it backwards. Before M1, most Macs that regular consumers owned were incredibly bad GPU-wise. M1 was an enormous upgrade and finally made Mac usable
by lonjil 2y ago
You've got it backwards. Before M1, most Macs that regular consumers owned were incredibly bad GPU-wise. M1 was an enormous upgrade and finally made Mac usable for gaming for the average Mac owner. But years of most Macs being useless for gaming drove the game devs away.
- talldayo 2y agoUnfortunately, I don't think simply having a powerful GPU is enough to make people care. The M1 is almost 5 years old now, and I haven't seen a single major games studio go out of their way to target Apple Silicon. If anything, people are giving up on the platform now that OpenGL is more or less entirely broken and Metal is mandatory. Porting to MacOS is like committing to a console ecosystem where things constantly change and you're expected to pay the price. Windows developers don't like that; they want to push one build out and support it for the next decade. Hope springs eternal, but there's a reason we want Vulkan. Native gaming on Mac is awful; it is quite literally the worst gaming experience you can have between Linux and Windows, both of which can run DirectX games without issue. If we had functioning Vulkan drivers on Mac, we wouldn't be begging and grovelling for games to work; they just would, like on Steam Deck.