3 ms·
I kind of agree. It is pleasant to use for prototyping in "simpler" use cases where you want correctness from the start. I use Rust daily for implementation of
by selfmodruntime 2y ago
I kind of agree. It is pleasant to use for prototyping in "simpler" use cases where you want correctness from the start. I use Rust daily for implementation of IETF standards and drafts and rust helps me a lot in figuring out undefined cases or things that are still unclear.
I would never use Rust for game design or reactive UI and I don't understand why people are trying to shoehorn Rust into these use cases. They both benefit immensely from global shared state and object-oriented patterns and Rust's correctness makes workarounds harder if not impossible.