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32-bit is the only change that actually broke anything, and it had been deprecated for a decade. 64-bit OpenGL/x86 games work fine on ARM.
by robertoandred 2y ago
32-bit is the only change that actually broke anything, and it had been deprecated for a decade.
64-bit OpenGL/x86 games work fine on ARM.
- scheeseman486 2y agoWill x86 games work in 2 years? Will OpenGL? What about in 3 years? 5? Then what happens to Valve's Apple owning customers purchases?