4 ms·
It's because Apple told Steam users to fuck off like 3 times in 5 years (nuking 32-bit support; no Vulkan/OpenGL support; switching to ARM). Users and game devs
by coldpie 2y ago
It's because Apple told Steam users to fuck off like 3 times in 5 years (nuking 32-bit support; no Vulkan/OpenGL support; switching to ARM). Users and game devs got the message Apple was sending loud & clear.
- robertoandred 2y ago32-bit is the only change that actually broke anything, and it had been deprecated for a decade. 64-bit OpenGL/x86 games work fine on ARM.
- scheeseman486 2y agoWill x86 games work in 2 years? Will OpenGL? What about in 3 years? 5? Then what happens to Valve's Apple owning customers purchases?