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Apple killed support for legacy 32-bit applications a good while back, which killed support for virtually every Mac game port.
by jorvi 2y ago
Apple killed support for legacy 32-bit applications a good while back, which killed support for virtually every Mac game port.
- vanchor3 2y agoThe funny thing is most games in my library say they won't run on macOS because they're 32-bit applications, and they won't show up in my library when filtering by "Mac". But they all run perfectly fine, so they're obviously 64-bit. I think I heard once that they all default to 32-bit unless the developer says otherwise...