3 ms·
For whatever reason Steam just doesn't seem very popular with Mac users. In the latest Hardware survey Mac users were outnumbered by Linux users by 50%. https
by jandrese 2y ago
For whatever reason Steam just doesn't seem very popular with Mac users.
In the latest Hardware survey Mac users were outnumbered by Linux users by 50%.
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
- jorvi 2y agoApple killed support for legacy 32-bit applications a good while back, which killed support for virtually every Mac game port.
- vanchor3 2y agoThe funny thing is most games in my library say they won't run on macOS because they're 32-bit applications, and they won't show up in my library when filtering by "Mac". But they all run perfectly fine, so they're obviously 64-bit. I think I heard once that they all default to 32-bit unless the developer says otherwise...
- coldpie 2y agoIt's because Apple told Steam users to fuck off like 3 times in 5 years (nuking 32-bit support; no Vulkan/OpenGL support; switching to ARM). Users and game devs got the message Apple was sending loud & clear.
- robertoandred 2y ago32-bit is the only change that actually broke anything, and it had been deprecated for a decade. 64-bit OpenGL/x86 games work fine on ARM.
- scheeseman486 2y agoWill x86 games work in 2 years? Will OpenGL? What about in 3 years? 5? Then what happens to Valve's Apple owning customers purchases?
- nozzlegear 2y agoI play games on my Mac, but I don't use Steam. I just play World of Warcraft which is a native Apple Silicon game, and a few other games that don't require Steam.
- vanchor3 2y agoI'm sure it doesn't make a big difference but the issue with this is it doesn't count Mac users using CrossOver/Whisky because they get detected as Windows users, while Linux users with Proton are reported as using Linux.
- KingLancelot 2y ago[dead]
- Aerbil313 2y agoFrom what I’ve seen, for some reason, the people who buy a Mac are not the people who game. College students buying for schoolwork, business people buying for (I assume?) excellent battery life and resulting portability, and graphics/video/music creators. The two Venn circles just don’t overlap.