4 ms·
Not really. The biggest apparent difference in the user experience is how the vehicle is commanded. Here's a pic of the Starliner control panel: https://x.com
by MPSimmons 2y ago
Not really. The biggest apparent difference in the user experience is how the vehicle is commanded.
Here's a pic of the Starliner control panel:
https://x.com/TrevorMahlmann/status/1207437431374565376/photo/1 https://x.com/TrevorMahlmann/status/1207437431374565376/phot...
And Crew Dragon's control panel:
https://www.theverge.com/2020/5/30/21275753/nasa-spacex-astronauts-fly-crew-dragon-touchscreen-controls https://www.theverge.com/2020/5/30/21275753/nasa-spacex-astr...
- greenavocado 2y agoI shudder thinking about what would happen if a touch action on the touchscreen would get stuck
- bumby 2y agoThere was a decent amount of concern within NASA on the touchscreen design, but the contract type tended to force those discussions to the sideline. In the end, NASA wanted a ride and not to drive the design. Edit: for those wondering, this is not hearsay or speculation; it is from direct experience (albeit 5+ years ago)
- Maxatar 2y agoThe Dragon Crew has physical backup controls. The touchscreen allows for a more interactive UI that you can try out here: https://iss-sim.spacex.com/ https://iss-sim.spacex.com/ But the controls themselves have physical buttons in addition to the touch screen. Also all systems have triple redundancy.