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>write Windows apps using the old user32 APIs and run them in Wine Honestly, to me this is the actual choice. I've tried using graphics gale (a win32 app) and
by AlienRobot 2y ago
>write Windows apps using the old user32 APIs and run them in Wine
Honestly, to me this is the actual choice. I've tried using graphics gale (a win32 app) and fire alpaca (a qt app) on linux. Fire alpaca didn't work. Neither the app image nor the windows version on Wine. But graphics gale worked flawlessly.
The future of crossplatform is just everyone writing Win32 API apps, just like every language communicates by a C api.
- crashdancer 2y agoI can't agree with that, Wine has been around for a long time and it never really took off for that use. IMO the future of cross-platform is still the web, because "cross-platform" also includes smartphones now. >Neither the app image nor the windows version on Wine. That is more the developer's fault. AppImage is a very broken distribution method and IMO it should never be used.