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I love these radial menus in games, specifically the non-hierarchical type best represented in the article via the “Grand Theft Auto V (2013)” example. They ar
by doesnt_know 2y ago
I love these radial menus in games, specifically the non-hierarchical type best represented in the article via the “Grand Theft Auto V (2013)” example.
They are extremely common these days and I think for good reason, if you utilize multiple modifier keys for different wheels then you can provide a ton of options with two key combos (modifier + action) or one key + directional and they are removed from the UI when you don't need them.
I vastly prefer them over icons with hotkeys or other solutions.