4 ms·
GPUs have a 8192 texture resolution limit, which often is the problem for large images. For gigapixel images, you need a viewer which breaks up the image into t
by danjl 2y ago
GPUs have a 8192 texture resolution limit, which often is the problem for large images. For gigapixel images, you need a viewer which breaks up the image into tiles for rendering.
- vanderZwan 2y agoYeah that makes sense. I find it a bit odd that this isn't something you can easily search for though.
- shotnothing 2y ago[dead]