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Any ideas why you get more sponsorship from gaming companies? Seems like this would be really useful for mobile devices. Also, has anyone tried to pre-jit the
by richcollins 14y ago
Any ideas why you get more sponsorship from gaming companies? Seems like this would be really useful for mobile devices.
Also, has anyone tried to pre-jit then load an image on iOS?
- mikemike 14y agoErr, I think you mean "why DON'T you get ...". :-/ I guess this has to do with the way the gaming industry works. The smaller game companies have maybe two or three big hits until they go under and/or the talent is bought out. The bigger ones are just wrappers for financial purposes nowadays. Yes, there are a few exceptions (no point in listing them). But overall, there's little continuity. Sponsoring is an investment into the future. Most game companies drown in their daily business and never get to look beyond that. Making the next deadline is all that counts. Après nous le déluge. Ok, so maybe this is just my personal impression and I'm all wrong. In fact, I'd love to be corrected ...
- jacktoole1 14y agoUnfortunately, I think most mobile devices still forbid JIT (aside from integrated javascript implementations). The technical limitation was removed in iOS 5.0, but I believe whether Apple will accept apps using JIT is still an open question. Where I learned this: http://news.ycombinator.com/item?id=3818994 http://news.ycombinator.com/item?id=3818994
- richcollins 14y agoRight that's why you jit ahead of time and then load the result into executable memory when the app starts (vs while it's running)
- jacktoole1 14y agoI didn't know that was possible - thanks for the insight!