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So basically it's not safe to play any sort of networked game via your Steam account because you risk losing everything on your account. Particulars are irrele
by nottorp 2y ago
So basically it's not safe to play any sort of networked game via your Steam account because you risk losing everything on your account.
Particulars are irrelevant. You paid years ago for a game and Steam will ban your whole account because of another game.
- tiberious726 2y agoNo. It's just not safe to try to skirt international sanctions.
- npteljes 2y agoNo, what's not safe is to exchange ownership to a service. The number of accounts banned in this wave, compared to the Monthly Active Users of Steam, comes out to 0.01%, so one banned player for every 10.000. It's a shitshow, but if risk is part of life, especially when using a service, and then going consciously going against the terms of the service.
- nottorp 2y agoDetails. Perhaps you two forget that those banned accounts probably existed before said international sanctions and they lost all purchases, even the ones that were legal at the time they were made.
- npteljes 2y agoI'm not talking about the sanctions at all. In my opinion, and even according to the article, the thing is about banning users who use VPNs to defeat geofencing, and region pricing. This was, at most, tolerated by Steam. I personally wouldn't mind if they banned more, but I'm not Steam, I don't know how to run such a large service. I'm sure there are many nuances. The other thing is that there is no source cited at all, and no ban type specified at all. To me, banning means that a user can no longer log in. But Steam actually applies a wide range of restrictions to an account: https://help.steampowered.com/en/faqs/view/4F62-35F9-F395-5C23 https://help.steampowered.com/en/faqs/view/4F62-35F9-F395-5C... The "20.000 ban" issue is further discussed on Reddit, where it's labeled as "misleading". https://www.reddit.com/r/Helldivers/comments/1d43qql/helldivers_2_may_have_triggered_a_wave_of_bans/ https://www.reddit.com/r/Helldivers/comments/1d43qql/helldiv... Also, I'd like to emphasize my original argument. The risk itself comes from trusting a service, and furthermore, from consciously violating the terms of service. And using VPNs to make Steam behave different is against the terms of service. Information can be found here, when searching for "proxy": https://store.steampowered.com/subscriber_agreement/ https://store.steampowered.com/subscriber_agreement/
- nottorp 2y agoYep, and Steam was known to be customer friendly, TOS be damned, until now... Or perhaps it's just my impression because I don't touch the competitive multiplayer stuff.
- salawat 2y agoCorrect. Not your bits, not your program (from their point of view anyway). Even relatively simple games tightly integrated with Steam are basically rendered non-functional after getting in the poor graces of the facilitating platform. At that point, your only hope is to learn the way of the Linker, and brush up on Reverse Engineering skills and you might be able to get something working after excising or replacing the library call implementations of the people who banned you.