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OK. But as a general design principle, it's vital to understand what people actually do with your product, as opposed to what you intended them to do. See the c
by lproven 2y ago
OK. But as a general design principle, it's vital to understand what people actually do with your product, as opposed to what you intended them to do. See the concept of "Chesterton's fence".
> I appreciate what Pop has done above/beyond Gnome
As it happens, as far as GNOME goes, I agree with you!
I like GUIs. I like WIMPs. I am adept at managing my own windows, apps, and files, thanks. I like a desktop that makes it easy for me to manage it as I wish.
GNOME is not. GNOME is a desktop inspired by smartphones and tablets, and it hides window management and app switching as much as possible. No buttons for minimise/maximise. No visual list of windows or apps, unless summoned with a keystroke or a mysterious ambiguous keyword ("Activities") now replaced with an inscrutable symbol.
GNOME is a desktop for people who don't manage windows and who live in a few maximised ones all the time. I do not, so I don't want that.
Pop tries to take that and turn it into a tiling environment, with smart automatic window placement. I don't want that -- I know where I want my windows, thanks -- but I appreciate that they tried and I think as a result it's better than GNOME which tries to make the whole issue go away.
But I tried it, and I wouldn't use it from choice.