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Native graphics debuggers like those integrated into Xcode (for Metal) or Visual Studio (for D3D) allow shader step-debugging, as well as RenderDoc (but AFAIK n
by flohofwoe 2y ago
Native graphics debuggers like those integrated into Xcode (for Metal) or Visual Studio (for D3D) allow shader step-debugging, as well as RenderDoc (but AFAIK not for all 3D APIs).