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> A lifetime fee of $1, sold to a huge audience of 100k paid users, will pay for ~1 year of a single dev in the US, perhaps 2-3 years of a developer in a low-co
by FireBeyond 2y ago
> A lifetime fee of $1, sold to a huge audience of 100k paid users, will pay for ~1 year of a single dev in the US, perhaps 2-3 years of a developer in a low-cost country. And then where does the money come from for updates in year 4 and beyond?
I challenge you to demonstrate the Pomodoro app that has a full time dev effort for a year, and then requires anything more than piecemeal bug fixes or maybe a recompile in that four years of support...
- eropple 2y agoThat application is also probably not selling 100,000 units, so adjust your expectations downward accordingly.
- rexf 2y agoApple Watch app, widgets, Live Activities, new phone sizes... there are always things Apple wants you to add over time. Do you want meaningful updates or abandoned software? It doesn't take a full time job, but it's significantly more than $1 per install
- runako 2y agoLet me put it a different way. You have already been paid everything you will ever get paid for work you did in 2021. Next year, I want you to do an unpredictable amount of work to support the 2025 iOS. How much will you charge me? Where will I get the money to pay you? Why would I spend it on this instead of something else where I might see a return?