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I agree with your point on how slow star citizen development is going, if it's even going anywhere at all But, > they [bioware] did all of that to AAA standar
by bitsandboots 2y ago
I agree with your point on how slow star citizen development is going, if it's even going anywhere at all
But,
> they [bioware] did all of that to AAA standards
What do you mean by 'AAA standards'? You seem to imply it as a good thing but I can only think of it as a bad thing. AAA originally defines a budget not a standard, but when I think of what AAA has become, to me it means microtransactions, incredibly bloated games (100gb?), exclusivity, always-online, DRM, unnecessary accounts, and pretty much missing the point on that games are supposed to be fun.
A positive for 'AAA standards' must be accessibility features & internationalization, but that's all that comes to mind.
I've realized with video games being creative efforts, turning it into office work sucks all the fun out and lets 1-person creations (such as minecraft) run circles around businesses.
Anyway, neither applies to star citizen, which seems to be selling a dream rather than a product, and if it ever got to product stage the reality that people blew their money would set in.