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There's no incentive to do so. It takes time and money to ensure you're not releasing proprietary code you don't own. It likely stops you from ever re-releas
by jayd16 2y ago
There's no incentive to do so.
It takes time and money to ensure you're not releasing proprietary code you don't own. It likely stops you from ever re-releasing it, even if that's very unlikely.
- msl09 2y agoI understand that binary libraries can be owned by a different company. But if you strip all that could the resulting code still be infringing the copy rights of third parties? I never worked at a company where someone else's source was integrated to our tree so I can't tell.
- jayd16 2y agoFor game engines it's actually fairly common to have source access but not a redistribution license.