2 ms·
I’m not disagreeing with you, but I think the actual question is “how can we make games companies profit meaningfully by releasing their source code?”
by Waterluvian 2y ago
I’m not disagreeing with you, but I think the actual question is “how can we make games companies profit meaningfully by releasing their source code?”
- ghaff 2y agoBy paying them potentially millions of dollars?
- viraptor 2y agoEach big release so far generated a news cycle about that company. It could be profitable for them to opensource something around another release. "Company X (released Foo3 last month) open sourced Foo1 today." is a nice headline they'd get for almost free.