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This is awesome. I'm like 99% sure I saw some of these effects in some of my late-80's CRPG type games :) It looks like the color gradient is per-pixel, not p
by MikeTheGreat 2y ago
This is awesome. I'm like 99% sure I saw some of these effects in some of my late-80's CRPG type games :)
It looks like the color gradient is per-pixel, not per-character. Would anyone have any idea how the package does that?
- chuckadams 2y agoBarring a zoomed screenshot that shows otherwise, I'm quite certain it's per-character. Operating in true color mode is what makes the color transitions smooth enough to make the optical illusion work.
- x187463 2y agoDev here: You are correct. It's using 24-bit color ANSI escape codes. https://en.wikipedia.org/wiki/ANSI_escape_code#24-bit https://en.wikipedia.org/wiki/ANSI_escape_code#24-bit