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would be very interesting if they followed the Unreal -> Unreal Engine playbook and eventually productized some amazing game engine (not making a comment on whe
by ninininino 2y ago
would be very interesting if they followed the Unreal -> Unreal Engine playbook and eventually productized some amazing game engine (not making a comment on whether their stuff is likely to be good or not)
- AlexandrB 2y agoCan they do that? I thought their engine was built around CryEngine. At one point I think there was a Lumberyard[1] (also CryEngine) transition. Would they be able to sell a modified version of someone else's engine? [1] https://en.wikipedia.org/wiki/Amazon_Lumberyard https://en.wikipedia.org/wiki/Amazon_Lumberyard
- zaptrem 2y agoI think when CryTek died they gobbled up most/a lot of their engine engineering team and some crazy licensing. The Amazon Lumberyard "transition" seemed more like corporate partnership marketing to me considering how they've basically rewritten most CryEngine modules multiple times over by now.
- AlexandrB 2y agoIIRC at one point CryTek tried suing StarCitizen for some kind of violation of their license (something about releasing 2 games - StarCitizen and Squadron 54 - instead of one I think). There were some rumours that the Lumberyard thing was an attempt to get a more favourable license for basically the same engine. There's so much history with this project it's hard to remember it all.
- mrguyorama 2y agoAll of the nonsense around the game engine is because they decided to build a galaxy scale MMO on top of a game engine who's entire pitch is "The single player shooter you make will look cutting edge. What, multiplayer? Who the hell wants that?"