3 ms·
Star Citizen is a financial success as is, everyone making it is getting paid. Would they really make more money by releasing it? There is a phenomenon in the
by bhouston 2y ago
Star Citizen is a financial success as is, everyone making it is getting paid. Would they really make more money by releasing it?
There is a phenomenon in the start-up world where wildly pre-revenue fast growing startups are overvalued until they decide they want to make money and then they are judged on their profitability, which often kills their valuation.
- nprateem 2y agoThis. Selling hopes and dreams is far more profitable.
- paulryanrogers 2y agoAt this point it's nostalgia as a service where you pay for feels and to be a ~beta~ alpha tester of a game-like sim. Ships are 'sold' to individuals before they've ever integrated those models into the game. Doubtful there is any way it can be made a balanced and fun MP experience without some major walking back.
- the_snooze 2y agoIt's the same dynamic as crypto games. It's the hype that people are buying into, not the actual lame/incomplete/broken gameplay underneath it. The video game is just a MacGuffin in a findom ARG.
- silentsanctuary 2y agoPeople say this a lot, but why wouldn't they? It's not like live service games struggle from a weak business model. On top of that, each year CIG make money, it happens because more and more stuff becomes playable in the game. If they stopped developing new features or content, they'd stop making money. And since they release new patches frequently (or at least, several times a year), when (if they ever) "finish" the game feels less important - it's already a fun enough experience with enough content that many players enthusiastic about the space (whether you came from EvE, ED, NMS or somewhere else) can spend enough hours in it regularly for it to be more than worthwhile.