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From this list the only thing it can’t do is Steam and running a dev env (though you can do that via a remote shell or VM). It already supports SMB, mechanical
by ricardobeat 2y ago
From this list the only thing it can’t do is Steam and running a dev env (though you can do that via a remote shell or VM).
It already supports SMB, mechanical keyboards, storage, alt-tab via keyboard, multiple windows with stage manager or split screen, extended display, and headphones.
- jwells89 2y agoiOS/iPadOS (as well as macOS, tvOS, and visionOS though they’re not relevant in this discussion) also have shockingly good game controller support. All the major controllers (DualSense/DualShock, Xbox, Joycons, Switch Pro, etc) are supported over both USB and Bluetooth (the latter complete with battery status), and are fully configurable in Settings. Meanwhile on Windows, the king of gaming, you don’t get a config UI or battery status even on Microsoft’s own Xbox controllers and have to install Steam for a reasonable controller experience. The situation is totally reverse to what one might expect.