5 ms·
That's sad. I hope this doesn't become a trend for future Indie Bundles.
by ch0wn 14y ago
That's sad. I hope this doesn't become a trend for future Indie Bundles.
- smithzvk 14y agoI agree, but so long as they actually tested it to make sure that it works and will support issues with the wine setup, then it is acceptable, IMHO.
- smithzvk 14y agoUpdate on that. I downloaded it and gave it a try and sure enough, the sound doesn't work. Looks like they didn't perform the due diligence of testing. I'm currently downloading the windows executable to try with my system install of Wine. My rule is, if it is proprietary software, I don't fiddle with it. I dislike Playdead for making me break my rule.
- kenneth_reitz 14y agoThat's how 90% of the Mac games you buy work.
- tedunangst 14y agouh, citation needed? You'd at least have to specify whether you mean "offered for sale" or "purchased by users", because I suspect a big chunk of game sales volume comes from AAA games which are probably going to be native ports.
- pretz 14y agoNot a complete list, but this is a tricked out wine used by many many games: http://transgaming.com/cider/games http://transgaming.com/cider/games
- Arelius 14y agoAgreed, working in game development, I've very rarely heard of people using the Codeweaver's approach for commercial Mac ports. I think this is just a case of playing a game of mishearing/misremembering.
- alastairpat 14y agoA lot of EA's stuff is ported to Mac with Cider/TransGaming. From memory The Sims 3 is done that way.
- jiggy2011 14y agoafaik quite a lot of the indie bundle games are basically this.