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Warning: Limbo for Linux is just the windows game packaged with wine.
by aw3c2 14y ago
Warning: Limbo for Linux is just the windows game packaged with wine.
- ch0wn 14y agoThat's sad. I hope this doesn't become a trend for future Indie Bundles.
- smithzvk 14y agoI agree, but so long as they actually tested it to make sure that it works and will support issues with the wine setup, then it is acceptable, IMHO.
- smithzvk 14y agoUpdate on that. I downloaded it and gave it a try and sure enough, the sound doesn't work. Looks like they didn't perform the due diligence of testing. I'm currently downloading the windows executable to try with my system install of Wine. My rule is, if it is proprietary software, I don't fiddle with it. I dislike Playdead for making me break my rule.
- kenneth_reitz 14y agoThat's how 90% of the Mac games you buy work.
- tedunangst 14y agouh, citation needed? You'd at least have to specify whether you mean "offered for sale" or "purchased by users", because I suspect a big chunk of game sales volume comes from AAA games which are probably going to be native ports.
- pretz 14y agoNot a complete list, but this is a tricked out wine used by many many games: http://transgaming.com/cider/games http://transgaming.com/cider/games
- Arelius 14y agoAgreed, working in game development, I've very rarely heard of people using the Codeweaver's approach for commercial Mac ports. I think this is just a case of playing a game of mishearing/misremembering.
- alastairpat 14y agoA lot of EA's stuff is ported to Mac with Cider/TransGaming. From memory The Sims 3 is done that way.
- jiggy2011 14y agoafaik quite a lot of the indie bundle games are basically this.
- lrem 14y agoIsn't supplying a library for making cheap ports one of the stated goals of wine?
- quarterto 14y agoYes, but all of the previously-released Linux versions of Humble Bundle games have been high-quality native ports.
- dualogy 14y agoWhat is it with that idea that somehow "Wine isn't native"? It's not an emulator and it's not a virtual machine. It runs the native executables and provides a couple of Windows-like folders, DLLs, a "registry", environment variables etc. What's not to like? Sure, would be neat if the game devs had a dedicated Linux build target working with /usr/lib/ etc. paths but -- does any gamer care? As long as Wine is as hidden and stable and packaged in the background as Transgaming's Cider (try the three GTA 3 games on Mac from the App Store -- awesome smooth gaming! -- granted they're quite old) I don't see a problem for the gamer. And the devs are free to concentrate on their games and creative instead of headaches with painful "native porting" code issues.
- DanKegel 14y agoIf you agree that Wine can be an appropriate tool for helping port games, please sign http://www.ipetitions.com/petition/use-wine-as-needed-in-future-humble-indie-bundles/ http://www.ipetitions.com/petition/use-wine-as-needed-in-fut...
- jeff18 14y agoYou are technically correct, but you are belittling the amount of work that Codeweavers put into the LIMBO Linux version.
- CJefferson 14y agoIs this leading you to have some practical issues, or is it just a technical complaint? I have used the Limbo Linux port, and didn't have any problems.