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You're right! I actually did try to integrate a compiler, but I quickly realized that it wasn't worth it for me, personally. Iterating on the script is very qui
by fwsgonzo 2y ago
You're right! I actually did try to integrate a compiler, but I quickly realized that it wasn't worth it for me, personally. Iterating on the script is very quick right now. It's mostly a matter of compiler flags and ccache, believe it or not. And I can use mold for linking RISC-V!
- boffinAudio 2y agoIts great work, and you've inspired me to put libriscv in places where I usually put the LuaVM, but I wish you'd update your article to s/Scripting/Dynamic modification of resources at runtime/ .. or something. We can see, already here in this thread, the dangers of people mis-interpreting your technology. Now, if you get the riscv compiler integrated into your projects such that we can indeed just load a text file containing C code, dynamically at runtime, (a la shaders), I'll revisit all of this and go along with your program. ;) Anyway, thanks for the great series of articles - really gave me an interesting read on the way to work this morning, and I've put libriscv (as well as your sample projects) in my stack of Lab Todo's for the week .. now if someone produces LuaRISCV that targets the riscv VM instead of Lua Bytecode, that's gonna break a few molds, in and of itself .. ;) (In the context of your work so far, this seems like a low-hanging fruit, actually..)