3 ms·
My guess is that that would introduce too much latency (neural networks generally have bad latency).
by mzl 2y ago
My guess is that that would introduce too much latency (neural networks generally have bad latency).
- jasonjmcghee 2y agoDLSS has to run in some small fraction of 16ms (as everything else still needs to run in that time) to keep 60fps- granted it’s running on a GPU. But they can be quite fast. I wouldn’t be surprised if they were and audio is routed through a neural network before relay.
- weebull 2y agoAnd in audio, that meets the definition of really bad latency.