4 ms·
I'm curious whether you've considered using Box2D[1] as a reference, since it is a pretty complete implementation of rigid body physics? Or is it more that you
by aa-jv 2y ago
I'm curious whether you've considered using Box2D[1] as a reference, since it is a pretty complete implementation of rigid body physics? Or is it more that you want to re-implement things from scratch as part of this tutorial?
[1] - https://box2d.org/documentation/ https://box2d.org/documentation/