3 ms·
Cool! Have you thought about incorporating LLM's into the gameplay? I'm planning to play around with this idea - since grammar-restricted sampling is becoming m
by gsuuon 2y ago
Cool! Have you thought about incorporating LLM's into the gameplay? I'm planning to play around with this idea - since grammar-restricted sampling is becoming more widely implemented in local LLM runtimes, one could try feeding a grammar to restrict LLM output to valid game-world actions and using inference to entirely implement NPC behavior. Pair that with an interpreter and you could get really interesting NPC behavior without it going off the rails.
- ChicagoDave 2y agoI have zero interest in incorporating LLM tech in creative work. I use it for directing it to write mundane code blocks and unit tests, but actually writing story text seems inappropriate.