3 ms·
That is an indie success, almost 400 reviews for that price is good for a solo developer, he can live well on that as long as he continues to create and sell co
by Jensson 2y ago
That is an indie success, almost 400 reviews for that price is good for a solo developer, he can live well on that as long as he continues to create and sell content for.
Failures are games with 50 or less reviews or a bit more if they have much lower price points, there aren't many gems at that level. Note that a large majority of indie game developers don't live in USA, indie gaming isn't dominated by American developers unlike the regular software industry.
- reitzensteinm 2y agoHardcore games are much more likely to convert plays to reviews. Many of the units would have shifted during the 50% sales. The game is multiplayer which is a whole other layer of complexity. Based on my experience in this market, I really doubt the author is happy with the outcome as anything other than a stepping stone to something more sustainable. I think you're an order of magnitude too low setting the bar at 50 for professional developers where this is their full time job - even outside of the US.