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It uses dnode which uses socket.io which uses WebSockets whenever possible and falls back on flash or xhr polling. Joint is pretty new and I provide no guarante
by rgbrgb 14y ago
It uses dnode which uses socket.io which uses WebSockets whenever possible and falls back on flash or xhr polling. Joint is pretty new and I provide no guarantees but I've found those libraries to be pretty dependable when it comes to telling me when someone disconnects and keeping the connection open (socket.io checks for a heartbeat).
- supernooneo 14y agoWell that's not real time in any sense then is it? "a non-real-time system is one that cannot guarantee a response time in any situation, even if a fast response is the usual result" http://en.wikipedia.org/wiki/Real-time_computing http://en.wikipedia.org/wiki/Real-time_computing
- jdlshore 14y agoThis complaint is getting a bit tiring. It's clear from the context that the author is talking about the real-time web, not real-time computing. http://en.wikipedia.org/wiki/Real-time_web http://en.wikipedia.org/wiki/Real-time_web Do you have a better term to describe web-based systems that offer the appearance (to humans) of instant communication with the web server?