2 ms·
> I do wonder if a project is going "right" only when it starts to hit excruciatingly long shifts and burns workforce like coals - especially if it is expected
by kqr 2y ago
> I do wonder if a project is going "right" only when it starts to hit excruciatingly long shifts and burns workforce like coals - especially if it is expected to safely carry humans to the Moon. I think it's more likely a sign of doing something that wasn't planned and budgeted properly
I want to agree, but for literal moonshots, I'm not sure I can.
We all know there's a point after which throwing more people at the problem won't solve it. For complex, integrated products this can be a relatively low number. So maybe even an infinite budget does not help.
Planning maybe, but then again maybe a high launch cadence is a necessity for projects like this? I'm thinking of the learning cycle -- if there are years between missions maybe we will forget some of the knowledge obtained from the third when we launch the fifth, in a way we wouldn't have had with months between missions.
So maybe there are some things that are best done at high cadence with a small-ish number of people. If there are, then complex, integrated, innovative products would be it.